Archive for the 'Design' Category

Just What Exactly Did Apple Reinvent?

Yes, it’s fun to write about the iPhone - how can you not? If you have a lawyer, it’s also fun to sue Apple over the iPhone, but I’ll stick to writing for now.

The initial excitement of the iPhone announcement is beginning to wane and now that we have some time to think and digest what we all went through last week, we can consider some of the true implications of this device.

Steve Jobs claims that Apple had reinvented the cellphone with the iPhone. Upon hearing this, I was actually convinced it was true, despite it being such a broad and self-serving assertion. I mean, how can you look at that device and not say “wow” - it offers an experience unlike any other cellphone / smartphone / handheld device available today.

But did Apple really reinvent the cellphone, or did they reinvent something else? Seth Godin has a fantastic perspective of why Apple didn’t fundamentally change anything about the cellphone or fundamental cellphone experience. It still rings when someone calls you, it can still interrupt you, you still put someone on hold when another call is coming in, etc.

Seth then offers some compelling ideas for how you really could reinvent the cellphone experience. Here are a couple:

Let me initiate conference calls with groups of people with just one directory entry.

Let me call friends based on where they are at a given moment.

Let me queue up people who want to talk with me and work my way through the list in a way that works for both of us.

Now that would be reinventing the cellphone!

The problem is, that Apple can’t affect some of those things by themselves. It requires an interaction with the network switching infrastructure that can’t be controlled by just a device. Perhaps the coming IMS technology will be able to provide a way to do some of these things.

No, what Apple reinvented was not the cellphone, but the cellphone user interface. The 3.5 inch screen, the single front button, the multi-touch animated figure-out-what-you’re-typing UI is what makes us all say “wow”. And rightly so - no other handheld device works with you - as opposed to against you - as much as the iPhone does, in my opinion.

Let’s give the ample credit where it’s due, but let’s remember that while the iPhone can reinvent the way you interact with your cellphone / PDA / mobile internet, there are some fundamentals of the cellphone experience that won’t change.

Increasing Your Visual Literacy

The Visual-Literacy project, run as an e-learning course to increase the effectiveness of presenting information in a visual manner, has a neat reference tool for data visualization. They call it the Periodic Table of Data VIsualizations, and it is a very comprehensive collection of different ways to present data.

Arranged in the format of the periodic table of the elements, this periodic table of data visualization maps out ways to show data, information, concepts, strategy visualization, plus visual metaphors (positioning information graphically to organize and structure information) and various combinations of these in various standard formats.

For example, if you’re looking for a way to visually represent a set of data, you can easily see a list of options:

  • continuum
  • table
  • cartesian coordinates
  • pie chart
  • line chart
  • bar chart
  • area chart
  • histogram
  • scatterplot
  • tukey box plot
  • spectogram

What’s nice about this tool, however, is that by hovering over any of the boxes you get a popup box showing an example of what that particular method looks like. It’s a great addition to your presentation toolbox.

Periodic Table of Data Visualizations